STEM Volleyball Kit
"Set" students up for success by encouraging science and math skills during volleyball!
Discover and discuss the forces at work during volleyball. Students use a variety of balls to see how different materials affect the momentum, velocity, and distance of a serve. Use a radar gun to record speed and track it in a journal. Students also calculate total contact time and learn how technology influences the sport. Complete Pack includes an eight-part curriculum with teacher's manual, volleyballs, radar gun, and other supplies to run experiments. No Sport Equipment Set includes items that may not be readily available in the PE closet, allowing teachers to use their own sports balls. Manual also sold separately. Educators Pick Best of STEM 2023 Award Winner. Accommodates 12 students. Recommended for Elementary and up.
CHOKING HAZARD (1). Not for under 3 yrs.
No Sport Equipment Set includes:
- Radar Gun, 1 Ea
- Ribbon, 6 Spools
- Masking Tape, 6 Rolls
- Latex Balloons, 12”, 1 Package
- Weight Scale, 1 Ea
- 25'L Tape Measures, 6 Ea
- Toothpicks, Box of 500
- Straws, Pack of 100
- Fishing Line, 1 Spool
- Teacher's Manual, 1 Ea
Complete Pack includes everything in the No Sport Equipment Set plus:
- Molten First Touch Volleyballs, 6 Ea
- Molten LightTouch Volleyballs, 6 Ea
- Molten Recreational Volleyballs, 6 Ea
- Ball Bags, 2 Ea
- Inflation Needles, 1 Set
- Ball Pump, 1 Ea
Next Generation Science Standards*:
- 3-PS2-1: Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
- 3-PS2-2: Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.
- 4-PS3-1: Use models to explain how energy from food can be transformed into energy for movement.
- 5-PS1-3: Make observations and measurements to identify materials based on their properties.
- 3-5-ETS1-1: Define a simple problem that can be solved through the development of a new or improved object or tool.
- 3-5-ETS1-2: Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
- 3-5-ETS1-3: Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
- MS-ETS1-1: Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution.
- MS-ETS1-4: Develop a model to illustrate the design process, showing how different iterations can lead to improvements in the design.
- MS-PS1-2: Analyze and interpret data on the properties of substances before and after the substances interact to determine if a chemical reaction has occurred.
- MS-PS1-3: Gather and synthesize information to explain how the law of conservation of mass is applied during a chemical reaction.
- MS-PS2-2: Plan and conduct an investigation to determine the effect of force on the motion of an object.
- MS-PS3-1: Develop a model to describe that energy in food can be transferred to other objects or systems.
- MS-PS3-4: Plan and conduct an investigation to demonstrate the transfer of energy within a system.
- MS-PS3-5: Design and evaluate a device that converts energy from one form to another, using appropriate scientific principles.
*The Next Generation Science Standards are a registered trademark of WestEd. Neither WestEd nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.
Common Core Math Standards*:
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CCSS.MATH.CONTENT.3.MD.C.6: Solve problems involving the area of rectangles with whole number side lengths.
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CCSS.MATH.CONTENT.3.MD.C.7.A: Relate area to the operations of multiplication and addition.
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CCSS.MATH.CONTENT.3.MD.D.8: Solve real-world problems involving perimeter and area.
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CCSS.MATH.CONTENT.3.NF.A.3: Explain equivalence of fractions and compare fractions by reasoning about their size.
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CCSS.MATH.CONTENT.3.NF.A.3.D: Compare two fractions with the same numerator or the same denominator by reasoning about their size.
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CCSS.MATH.CONTENT.4.G.A.1: Draw and identify lines and angles, and classify shapes by properties of their lines and angles.
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CCSS.MATH.CONTENT.4.MD.A.3: Apply the area and perimeter formulas for rectangles in real-world and mathematical problems.
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CCSS.MATH.CONTENT.4.NF.C.6: Use decimal notation for fractions with denominators 10 or 100.
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CCSS.MATH.CONTENT.5.NF.B.6: Solve real-world problems involving division of fractions and mixed numbers.
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CCSS.MATH.CONTENT.6.RP.A.3.D: Use ratio reasoning to solve problems involving percents.
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CCSS.MATH.CONTENT.6.SP.A.2: Understand that a set of data collected to answer a question has a distribution, and describe the distribution in terms of its center, spread, and shape.
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CCSS.MATH.CONTENT.7.RP.A.2: Recognize and represent proportional relationships between quantities.
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CCSS.MATH.CONTENT.7.RP.A.2.A: Decide whether two quantities are in a proportional relationship.
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CCSS.MATH.CONTENT.7.SP.C.7: Develop a probability model and use it to find probabilities of events.
*National Governors Association Center for Best Practices & Council of Chief State School Officers. (2010). Common Core State Standards. Washington, DC: Authors.
National Standards for K-12 Physical Education*:
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Standard 1: Develops a variety of motor skills.
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Standard 2: Applies knowledge related to movement and fitness concepts.
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Standard 4: Develops personal skills, identifies personal benefits of movement, and chooses to engage in physical activity.
*SHAPE America – Society of Health and Physical Educators. (2024). National Physical Education Standards.