STEM Football Set

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376692

Combine the thrill of the gridiron with the excitement of science and technology in entertaining lessons!

Learn about the technology quarterbacks use to enhance play, advancements of in-game communication, and the amount of force it takes to throw a football with STEM-based activities. This eight-part program introduces students to the technological innovations and the physics behind the game. Complete Set includes footballs, gloves, walkie-talkies, teacher's manual, and other necessary equipment to run football-themed experiments. No Sport Equipment Set includes items that may not be readily available in the PE closet, allowing teachers to use their own sports balls. Manual also sold separately. Educators Pick Best of STEM 2023 Award Winner. Accommodates 12 students. Recommended for Elementary and up.

No Sport Equipment Set includes:

  • Teacher's Manual, 1 Ea
  • Cutters Gloves, 6 Pr
  • Digital Timers, 6 Ea
  • 25'L Tape Measures, 6 Ea
  • Walkie-Talkies, 1 Pr
  • Weight Scale, 1 Ea
  • Craft Sticks, Box of 1,000
  • Rubber Bands, Pack of 500

Complete Set includes everything in the No Sport Equipment Set plus:

  • Footballs, Youth, 6 Ea
  • Foam Footballs, 6 Ea
  • Ball Bag, 1 Ea
  • Ball Pump, 1 Ea
  • Inflation Needles, 1 Set

Next Generation Science Standards*:

  • 3-5-ETS1-1: Define a simple problem that can be solved through the development of a new or improved object or tool.
  • 3-5-ETS1-2: Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
  • 3-5-ETS1-3: Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
  • 3-PS2-2: Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.
  • 4-LS1-2: Use evidence to construct an explanation for how plants and animals use their external parts to help them survive in different environments.
  • 5-PS1-3: Make observations and measurements to identify materials based on their properties.
  • MS-ETS1-1: Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution.
  • MS-ETS1-3: Analyze data to determine the best solution to a design problem.
  • MS-ETS1-4: Develop a model to illustrate the design process, showing how different iterations can lead to improvements in the design.
  • MS-LS1-3: Develop and use a model to explain how organisms obtain and use energy from food to grow and carry out their life functions.
  • MS-PS1-2: Analyze and interpret data on the properties of substances before and after the substances interact to determine if a chemical reaction has occurred.
  • MS-PS3-1: Develop a model to describe that energy in food can be transferred to other objects or systems. 

*The Next Generation Science Standards are a registered trademark of WestEd. Neither WestEd nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.

Common Core State Standards for Mathematics*:

  • CCSS.MATH.CONTENT.3.MD.A.1: Tell and write time to the nearest minute and solve word problems involving addition and subtraction of time intervals in minutes.

  • CCSS.MATH.CONTENT.3.MD.B.3: Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories.

  • CCSS.MATH.CONTENT.3.MD.B.4: Generate measurement data by measuring lengths using rulers marked with halves and fourths of an inch.

  • CCSS.MATH.CONTENT.3.MD.C.6: Solve real-world and mathematical problems involving perimeter of polygons, including finding the perimeter given the side lengths, and finding an unknown side length.

  • CCSS.MATH.CONTENT.3.NF.A.3: Explain equivalence of fractions in special cases, and compare fractions by reasoning about their size.

  • CCSS.MATH.CONTENT.3.NF.A.3.D: Compare two fractions with the same numerator or the same denominator by reasoning about their size.

  • CCSS.MATH.CONTENT.3.OA.D.8: Solve two-step word problems involving the four operations, using parentheses as needed.

  • CCSS.MATH.CONTENT.4.MD.A.3: Apply the area and perimeter formulas for rectangles in real-world and mathematical problems.

  • CCSS.MATH.CONTENT.4.NF.C.6: Solve real-world problems involving division of fractions by whole numbers.

  • CCSS.MATH.CONTENT.4.OA.A.3: Solve multistep word problems posed with whole numbers and having whole-number answers using the four operations.

  • CCSS.MATH.CONTENT.5.G.A.2: Represent and interpret data on a coordinate plane with integer coordinates.

  • CCSS.MATH.CONTENT.5.MD.A.1: Convert among different-sized standard measurement units within a given measurement system.

  • CCSS.MATH.CONTENT.5.NF.B.6: Solve real-world problems involving division of fractions by fractions.

  • CCSS.MATH.CONTENT.5.OA.A.2: Write simple expressions that record calculations with numbers and interpret numerical expressions without evaluating them.

  • CCSS.MATH.CONTENT.6.NS.C.5: Understand that positive and negative numbers are used together to describe quantities having opposite directions or values (e.g., temperature above/below zero, elevation above/below sea level).

  • CCSS.MATH.CONTENT.6.NS.C.7: Solve real-world and mathematical problems by graphing points in all four quadrants of the coordinate plane.

  • CCSS.MATH.CONTENT.6.RP.A.3.D: Use ratio reasoning to convert measurement units; manipulate and transform units appropriately when multiplying or dividing quantities.

  • CCSS.MATH.CONTENT.6.SP.A.2: Understand that a set of data collected to answer a question has a distribution.

  • CCSS.MATH.CONTENT.7.A.2: Solve multi-step real-life and mathematical problems posed with positive and negative rational numbers.

  • CCSS.MATH.CONTENT.7.EE.B.4: Use variables to represent quantities in a real-world or mathematical problem, and construct simple equations and inequalities to solve problems by reasoning about the quantities.

  • CCSS.MATH.CONTENT.7.RP.A.2.A: Recognize and represent proportional relationships between quantities.

  • CCSS.MATH.CONTENT.7.SP.C.5: Understand that the probability of a chance event is a number between 0 and 1 that expresses the likelihood of the event occurring.

  • CCSS.MATH.CONTENT.7.SP.C.6: Approximate the probability of an event by conducting an experiment.

  • CCSS.MATH.CONTENT.7.SP.C.7: Develop a probability model and use it to find probabilities of events.

  • CCSS.MATH.CONTENT.8.G.9: Apply the Pythagorean Theorem to find the distance between two points in a coordinate system.

*National Governors Association Center for Best Practices & Council of Chief State School Officers. (2010). Common Core State Standards. Washington, DC: Authors.

National Standards for K-12 Physical Education*:

  • Standard 1: Develops a variety of motor skills.
  • Standard 2: Applies knowledge related to movement and fitness concepts.
  • Standard 4: Develops personal skills, identifies personal benefits of movement, and chooses to engage in physical activity.

*SHAPE America – Society of Health and Physical Educators. (2024). National Physical Education Standards.