
Ozobot Challenge Mat: Basketball
Students use the Ozobot accessories to transform Evo into a basketball robot through coding with Blockly.
Young learners code Evo to dribble, pass, and shoot a basketball, enhancing their programming and problem-solving skills. By completing challenges on the included cards, students develop critical thinking and spatial awareness, while learning to apply coding in a fun, interactive way.
This activity also fosters teamwork, sportsmanship, and collaboration, as students work together to solve problems and compete in team-based challenges. For individual practice, students can focus on improving their coding skills in a more personal setting. The challenge mat (24"L x 33"W) fits most classroom desks, making it ideal for any classroom space. Its durable construction ensures it will stand up to repeated use, giving teachers a long-lasting resource for learning. Evo robot is sold separately. Accommodates 4 students. Recommended for Elementary and up.
Kit includes:
- Coding Mat, 1 Ea
- Challenge Cards, 15 Ea
- Blockly Basics Cards, 17 Ea
- Evo Robot Arms, 3 Ea
- Cones, 6 Ea
- Defenders, 6 Ea
- Basketballs, 3 Ea
- Backboards, 2 Ea