STEM Supplies Exclusive Product
Includes Lessons and Curriculum
MathemActive Tower of Hanoi Puzzle
Students learn about using a defined process to solve mathematical problems as they work through this larger-than-life Tower of Hanoi game. Blending exercise with classroom learning, students dart between towers to increase their knowledge and heart rate at the same time.
To begin, place the three ABS towers several feet apart and stack the 5 foam rings in descending order of diameter on the first tower. Working in groups, students move all the rings to the last tower, using the center tower as an intermediary. But there's a twist! They may not move multiple rings at once, place a larger ring over a smaller one, or move a ring from the middle of the stack. Students use trial and error to reach the solution and discover that failure is an integral part of learning.
This lightweight and portable game is best played in a classroom, gym, or field where students can receive the full benefits of kinesthetic learning! Kit includes 3 towers (21"H x 12"L), 5 rings (25", 22", 19", 16", 13" dia x 4"H), and lesson direction adaptable for grades K-4 and 5-8. The included lesson direction details setup instructions, activities by grade level, learning objectives, and teaching suggestions to expand lessons. Accommodates 3 students. Recommended for Elementary and up.
For an overview of the lesson direction, click here.
Common Core State Standards for Mathematics*:
-
4.OA.C.5: Generate a number or shape pattern that follows a given rule. Identify apparent features of the pattern that were not explicit in the rule itself.
-
5.OA.B.3: Analyze patterns and relationships.
-
6.EE.A.2: Write, read, and evaluate expressions in which letters stand for numbers.
-
6.EE.A.3: Apply the properties of operations to generate equivalent expressions.
-
6.EE.B.7: Solve real-world and mathematical problems by writing and solving equations of the form x+p=qx + p = qx+p=q and px=qpx = qpx=q for cases in which ppp, qqq, and xxx are all nonnegative rational numbers.
-
7.EE.B.4: Use variables to represent quantities in a real-world or mathematical problem, and construct simple equations and inequalities to solve problems by reasoning about the quantities.
-
8.F.A.1: Understand that a function is a rule that assigns to each input exactly one output. The graph of a function is the set of ordered pairs consisting of an input and the corresponding output.
-
8.F.A.2: Compare properties of two functions each represented in a different way (algebraically, graphically, numerically in tables, or by verbal descriptions).
-
8.F.B.4: Construct a function to model a linear relationship between two quantities.
National Governors Association Center for Best Practices & Council of Chief State School Officers. (2010). Common Core State Standards. Washington, DC: Authors.