STEM Supplies Exclusive STEM Supplies Exclusive Product Curriculum Includes Lessons and Curriculum

CodingCourse Kit

Teach tangible lessons in programming as students create and act out code on physical grids!
In Stock
Item# 35-880
Set

Students collaborate to code their way across the grids, attempting to dodge any “bugs" in their way. They'll relate hands-on coding experience to real life interactions with technology and learn to solve problems through trial and error as they puzzle their way around the pesky poly spot bugs.

To begin, split the students into a coding team and program team and assign each to a grid. The program team places the four bugs (ladybug, bee, beetle, and stink bug) in random cells of their grid before the coding team attempts to guide someone through the maze while evading the insect obstacles. The program team simulates the code like a living program, calling out if stalled by a bug, while the coding team walks their code to follow along. Got a bug in your code? No problem! Students think critically to correct their code for more success in future trials.

The included lesson direction details setup instructions, activities by grade level, learning objectives, and teaching suggestions to expand lessons. Accommodates 12 students. Recommended for Elementary and up.

Kit includes:

  • Coding Mats (97"L x 97"W, 17 lb), 2 Ea
  • Poly Spot Bugs (avg. 6" x 7"), Set of 4
  • Lesson Direction, 1 Ea

Click here to view a sample of the included lesson directions.

CSTA K-12 Computer Science Standards:

  • 1B-AP-08: Compare and refine multiple algorithms for the same task.

  • 1B-AP-10: Create programs that include sequences, events, loops, and conditionals.

  • 1B-AP-11: Decompose (break down) problems into smaller, manageable tasks.

  • 1B-AP-15: Test and debug (identify and fix errors) a program or algorithm to ensure it runs as intended.

  • 2-AP-10: Use flowcharts and/or pseudocode to address complex problems as algorithms.

  • 2-AP-12: Design and iteratively develop programs that combine control structures, including nested conditionals and loops.

  • 2-AP-17: Describe choices made during program development using code comments, presentations, and demonstrations.

*Computer Science Teachers Association (2017). CSTA K–12 Computer Science Standards, Revised 2017.

 

The ISTE Standards:

  • ISTE 1.1.c: Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.

  • ISTE 1.4.d: Students exhibit perseverance when working with open-ended problems.

  • ISTE 1.5.a: Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.

  • ISTE 1.5.c: Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.

 *ISTE Standards © 2024 4.01, ISTE (International Society for Technology in Education), iste.org. All rights reserved.